Thursday, 27 March 2008
Dissertation finished
After a three week extension the dissertation is finished. if im honest i think the film has taken another hit because of it and the speeed of which i am working needs to be doubled.
Thursday, 13 March 2008
A test with a bit of depth
This is just a little mess around ive had with the character as she stands at the moment! obviously their are areas of her model still missing and areas of her not yet textured. But for now shes looking quite funky.heres a render test i have done with a bit of lighting and depth of field, it is a shot from the film, and i am reasonably happy with the result! obviously its not the finished piece but its a step in the right direction.


Monday, 10 March 2008
There may be trouble!
I have run into quite a BIG snag! My blendshapes have encountered quite a massive error and will have to be re done. What has happened is that the movement on the jaw does not effect the mesh when a blend shape has been applied. This can be fixed via the meshes input option, but considering that the head has been combined with the body, the input does not recognize this as the origin for the blendshapes and as such will not do as its bloody told! I am having to redo all the blendshapes which is a pain. Unfortunately i cannot get a screenshot showing the where the error has occurred, so below are images showing the knew blendshapes as they are.

Saturday, 8 March 2008
The good old tongue
Friday, 7 March 2008
The jaw rigged and ready!
Thursday, 6 March 2008
Set driven keys
Set driven keys give the animator an easier time of controlling your rig. I have created set driven keys around the fingers and feet, this was at the request of our project director. Below i show the image of the full body rig, and the set driven keys that are assigned to the curves shaped like hands.


Tuesday, 4 March 2008
The Rigging
Monday, 3 March 2008
This Weeks Agenda
This week is going to be a challenging one in regards to my 3D skills. I am setting myself the target of properly rigging a character, This may over run this week as it is an area i have not tackled since the first year of my animation course!
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