Thursday 22 May 2008

Lighting tests!

These are the results from some render tests within our environment, please take into account that the environment is not fully textured! there is very limited lighting and the overall render takes around 1 minute on my home machine and about 40 seconds in college! happy days!The settings were posted previously for the ambient occlusion.

Wednesday 21 May 2008

Rendering

For the last couple of days i have been experimeting around with rendering an render layers to establish how easy it would be to render ambient oclussion as well as our colour pass. I was fairly successfull and the entirety of the render takes around about one minute a frame. Below is a screen of the settings established in maya.

Tuesday 20 May 2008

Environment finished

The environment has been being worked on for a while and has been taking a back set every 5 minutes for something else. Considering there wasn't to much left to do on it, i have got the remaining UV mapping and modeling finished in less than a day, considering ive had most of the creative control over the look of this film, i have laid out the environment in a way i feel will best suit the story! A majority of it has been modeled myself, but me good mates ash, Desmond and jenny have modeled the following :

Ash - Menus, Reserved Signs
Desmond - Lights, Cutlery, Espresso machine, Till, Pots
Jenny - Plants

next things on the list are texturing, and establishing render settings! As you can see i have been playing around with ambient occlusion in these renders below, it is a a render setting that i will experiment more with for the final look of the film!

Monday 19 May 2008

Desmonds old man done

Des's Old man is now textured! after an intense amount of stress surrounding him i might add! Looks good though! one of the UV texture maps is shown with the rendershot. The next thing to do is establish some render settings for the film.

Wednesday 14 May 2008

Waiter is finished

After a short spell of texturing the waiter is finished! in my opinion he has turned out better than hoped! well done Adam Smith for such a lovely model, with such nicely laid out uv's 'thumbs up' dude! heres a pic with the texture applied, as well as the main texture map.